Physics
How To Calculate Acceleration
Acceleration is how quickly velocity changes. One subtraction and one division turn a starting speed, an ending speed and a time into the rate at which the motion is changing.
Quick Answer
a = (v - u) / t
- a
- Acceleration, the rate at which velocity changes
- u
- Starting velocity, in metres per second
- v
- Final velocity, in metres per second
- t
- Time taken, in seconds
- m
- Mass, used only when you want the force involved
Subtract the starting velocity from the final velocity, then divide by the time taken. From rest to 20 metres per second in 5 seconds the acceleration is 4 metres per second squared, the average speed is 10 metres per second, the distance covered is 50 metres, and a 1200 kilogram car needs a force of 4800 newtons.
What Is Acceleration?
Acceleration is the rate at which velocity changes with time. It answers a different question from speed. Speed tells you how fast something is going right now; acceleration tells you how quickly that speed is changing, whether it is climbing, falling or reversing. The two are measured in different units, which is the quickest way to keep them apart: speed is metres per second, acceleration is metres per second squared.
The formula is one subtraction and one division. Take the final velocity, subtract the starting velocity, and divide by the time the change took. Written out, that is a equals v minus u over t. The subtraction produces the change in velocity and the division spreads that change evenly over the interval, giving a rate per second.
The subtraction is what makes acceleration a vector and not just a number. If the final velocity is larger than the starting velocity the answer is positive and the object is speeding up in the direction of travel. If the final velocity is smaller the answer is negative, which is what braking looks like. A negative acceleration is not automatically slowing down; it means the acceleration points opposite to whichever direction you called positive.
Units follow from the formula without any extra work. Velocity is measured in metres per second and time in seconds, so dividing one by the other gives metres per second per second, which is written metres per second squared. An acceleration of 4 metres per second squared means the velocity grows by 4 metres per second every second, so after one second the object is moving 4 metres per second, after two seconds 8, and so on.
Acceleration is not the same as speed, and a car at a steady 100 kilometres per hour has an acceleration of zero. That sounds wrong to most people because the engine is clearly working hard, but the engine is working against friction and air resistance rather than changing the speed. Zero acceleration means the velocity is constant, not that nothing is happening.
The average speed over a period of steady acceleration is simply the midpoint of the starting and final velocities. Add them and halve. From rest to 20 metres per second the average is 10 metres per second, and multiplying that by the 5 seconds of the change gives the distance covered. This shortcut works only when the acceleration is constant, which is the case the formula describes.
Multiplying acceleration by mass gives force, which is the second law of motion in its familiar form. A 1200 kilogram car accelerating at 4 metres per second squared needs 4800 newtons of net force. The word net matters, because the engine has to supply that figure on top of whatever is needed to overcome friction and drag, so the force at the wheels is always larger than the calculation suggests.
Free fall is the cleanest case of constant acceleration there is. Near the Earth's surface everything falls with an acceleration of about 9.80665 metres per second squared, regardless of mass, which is why a hammer and a feather drop together in a vacuum. Air resistance is what makes them behave differently in a room, and it is a force, not a change to the acceleration of gravity itself.
Acceleration changes direction as well as magnitude, and a car going round a bend at a constant speed is still accelerating. Its velocity is a vector, so changing the direction of travel changes the velocity even when the number on the speedometer never moves. This centripetal acceleration points towards the centre of the turn and is what keeps the car on the road.
Reading a graph is often faster than using the formula. On a velocity-time graph the acceleration is the slope of the line: a steep line means a large acceleration, a flat line means none, and a line that slopes downwards means negative acceleration. The area under the line gives the distance travelled, which makes the graph a complete description of the motion.
Formula
a = (v - u) / t
The change in velocity divided by the time over which it happened. The sign of the answer carries the direction.
| Symbol | Meaning | Unit | Notes |
|---|---|---|---|
| a | Acceleration | m/s^2 | How quickly velocity changes, in metres per second squared. |
| v | Final velocity | m/s | Velocity at the end of the interval. |
| u | Starting velocity | m/s | Velocity at the start of the interval. Zero from rest. |
| t | Time taken | s | The length of the interval in seconds. |
s = ((u + v) / 2) x t
The average of the two velocities multiplied by the time. The average is the midpoint because the acceleration is constant.
| Symbol | Meaning | Unit | Notes |
|---|---|---|---|
| s | Distance travelled | m | The total displacement over the interval. |
| u | Starting velocity | m/s | Velocity at the start of the interval. |
| v | Final velocity | m/s | Velocity at the end of the interval. |
| t | Time taken | s | The length of the interval in seconds. |
F = m x a
Newton's second law. Mass times acceleration gives the net force required to produce the change.
| Symbol | Meaning | Unit | Notes |
|---|---|---|---|
| F | Force | N | The net force needed, in newtons. |
| m | Mass | kg | The mass being accelerated, in kilograms. |
| a | Acceleration | m/s^2 | The rate of change of velocity. |
How To Calculate Acceleration
- 1
Write down both velocities in the same unit
Convert anything in kilometres per hour to metres per second first, by dividing by 3.6. A single mixed unit turns the answer into nonsense that still looks plausible.
- 2
Subtract the starting velocity from the final one
For a car going from rest to 20 metres per second that is 20 minus 0, which is 20. If it were braking from 30 to a stop the answer would be -30, and the minus sign is the whole point.
- 3
Divide by the time taken
Twenty metres per second of change spread over 5 seconds is 4 metres per second squared. Doubling the time halves the acceleration for the same change in speed.
- 4
Take the average speed if you need the distance
Add the two velocities and halve them. Ten metres per second average over 5 seconds covers 50 metres. This midpoint rule only holds when the acceleration is steady.
- 5
Multiply by mass for the force
A 1200 kilogram car accelerating at 4 metres per second squared needs 4800 newtons. Remember that this is the net force, so the engine has to deliver more than this to also beat friction and drag.
Examples
Example 1: A car going from rest to 20 metres per second
- Starting velocity
- 0 m/s
- Final velocity
- 20 m/s
- Time
- 5 s
- Mass
- 1200 kg
| Step | Calculation | Result |
|---|---|---|
| Change in velocity | 20 - 0 | 20 |
| Acceleration | 20 / 5 | 4 |
| Average speed | (0 + 20) / 2 | 10 |
| Distance travelled | 10 x 5 | 50 |
| Force required | 1200 x 4 | 4800 |
Result: A 1200 kilogram car going from rest to 20 metres per second in 5 seconds gains 20 metres per second of speed, accelerates at 4 metres per second squared, covers 50 metres, and needs a net force of 4800 newtons.
Example 2: Braking from 30 metres per second to a stop
- Starting velocity
- 30 m/s
- Final velocity
- 0 m/s
- Time
- 6 s
- Mass
- 1500 kg
| Step | Calculation | Result |
|---|---|---|
| Change in velocity | 0 - 30 | -30 |
| Acceleration | -30 / 6 | -5 |
| Average speed | (30 + 0) / 2 | 15 |
| Braking distance | 15 x 6 | 90 |
Result: Braking a 1500 kilogram car from 30 metres per second to a stop in 6 seconds means a change of -30 metres per second, an acceleration of -5 metres per second squared, and a braking distance of 90 metres.
Example 3: A train speeding up from 15 to 45 metres per second
- Starting velocity
- 15 m/s
- Final velocity
- 45 m/s
- Time
- 20 s
- Mass
- 400000 kg
| Step | Calculation | Result |
|---|---|---|
| Change in velocity | 45 - 15 | 30 |
| Acceleration | 30 / 20 | 1.5 |
| Average speed | (15 + 45) / 2 | 30 |
| Distance travelled | 30 x 20 | 600 |
Result: A 400000 kilogram train going from 15 to 45 metres per second in 20 seconds changes velocity by 30 metres per second, accelerates gently at 1.5 metres per second squared, and covers 600 metres while doing so.
Calculator
Acceleration
4
- Change in velocity
- 20
- Distance travelled
- 50
- Net force required
- 4,800
Values update as you type. This calculator covers the single scenario its formula assumes — see Common Mistakes for what it leaves out.
Prefer a full-width tool? Open the Acceleration calculator page.
Common Mistakes
Mixing metres per second with kilometres per hour
The formula needs both velocities in the same unit, and the time in seconds. Leaving one velocity in kilometres per hour and the other in metres per second produces an answer that is off by a factor of 3.6 and still looks like a number.
Treating a negative acceleration as always meaning slower
The sign of the acceleration says which way it points relative to your chosen positive direction. An object moving backwards and speeding up has a negative acceleration while getting faster, so the sign alone does not tell you whether the object is slowing.
Using the average speed formula when the acceleration is not constant
The midpoint shortcut, adding the two velocities and halving, only works when the acceleration is steady. With varying acceleration the average speed is not the midpoint of the endpoints, and the distance comes out wrong.
Forgetting that force is a net force
Multiplying mass by acceleration gives the net force, not the force the engine produces. Real vehicles also fight friction and air resistance, so the force at the wheels is always larger than the calculation suggests.
Dividing by the distance instead of the time
Acceleration is a rate per second, not per metre. Dividing the change in velocity by the distance travelled gives a completely different quantity that has no meaning in this context.
Confusing velocity with speed when the direction changes
Velocity is a vector and speed is not. An object going round a bend at a constant speed is accelerating, because its direction is changing, and a calculation based on the speedometer alone will report an acceleration of zero.
FAQ
What is the formula for acceleration?
Acceleration equals the final velocity minus the starting velocity, all divided by the time taken. Written out, a = (v - u) / t. Going from rest to 20 metres per second in 5 seconds gives 20 divided by 5, which is 4 metres per second squared.
What is the difference between speed and acceleration?
Speed is how fast something moves, measured in metres per second. Acceleration is how quickly that speed changes, measured in metres per second squared. A car cruising at a steady 100 kilometres per hour has a high speed and zero acceleration.
Can acceleration be negative?
Yes. A negative acceleration simply means the acceleration points opposite to the direction you called positive. Braking from 30 metres per second to a stop in 6 seconds gives -5 metres per second squared, and the minus sign carries that direction information.
How do I find the distance travelled while accelerating?
Average the starting and final velocities, then multiply by the time. From rest to 20 metres per second over 5 seconds the average is 10 metres per second, so the distance is 50 metres. This midpoint rule assumes the acceleration is constant.
How do I turn acceleration into force?
Multiply by the mass. A 1200 kilogram car accelerating at 4 metres per second squared needs 4800 newtons. That figure is the net force, so the engine must deliver more to overcome friction and air resistance as well.
What is the acceleration of free fall?
Near the Earth's surface objects fall at about 9.80665 metres per second squared, whatever their mass. A hammer and a feather fall together in a vacuum. In air the feather lags because of air resistance, which is a force rather than a change in gravity.
References
- [1]Wikipedia, Acceleration — https://en.wikipedia.org/wiki/Acceleration
- [2]Wikipedia, Equations of motion — https://en.wikipedia.org/wiki/Equations_of_motion
- [3]Wikipedia, Newton's laws of motion — https://en.wikipedia.org/wiki/Newton%27s_laws_of_motion
- [4]Wikipedia, Standard gravity — https://en.wikipedia.org/wiki/Standard_gravity